# Building Your Team

## Monster Stats - Understanding their parts

Each monster develops **7 different traits.** Each one grows on a specific level and will give unique attributes to the creature.&#x20;

1. **Body:** Grows on lvl 1 and gives health.
2. **Face:** Grows on lvl 2 and gives health, defense, or strength.
3. **Legs:** Grows on lvl 3 and gives defense, or strength.
4. **Ears:** Grows on lvl 4 and gives health or defense.
5. **Horns:** Grows on lvl 5 and gives health or strength.
6. **Tail:** Grows on lvl 6 and gives health, defense, or strength.

Each part has 5 variations and gives different stats according to its level. check the complete attributes table.

![](https://1437561015-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F097jpzMmhqFjG5uTWh19%2Fuploads%2FKZumKwVcpdW8dVQfY2Bh%2F888.jpg?alt=media\&token=d8afd0c6-5b21-45d9-aafc-111402afcd1f)

You can build different types of monsters according to their stats. A **Tanker** will have high HP and surviving capabilit&#x79;**. A** **Defender** will have higher dodging skills to avoid attacks. A **Warrior** will potentially cause a lot of damage with high strength attributes. To build functional creatures, you must aim specific level parts that increase specific attributes. &#x20;

Make sure to check the attributes table and your Monsters parts . Next, we'll explain how breeding works.
